Revolutionizing Real-Time 1080p Novel-View Synthesis: A Breakthrough with 3D Gaussians and Visibility-Aware Rendering Aneesh Tickoo Artificial Intelligence Category – MarkTechPost
Meshes and points are the most common 3D scene representations because they are explicit and are a good fit for fast GPU/CUDA-based rasterization. In contrast, recent Neural Radiance Field (NeRF) methods build on continuous scene representations, typically optimizing a Multi-Layer Perceptron (MLP) using volumetric… Read More »Revolutionizing Real-Time 1080p Novel-View Synthesis: A Breakthrough with 3D Gaussians and Visibility-Aware Rendering Aneesh Tickoo Artificial Intelligence Category – MarkTechPost